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Nintendo Wii Homebrew Latest News
New Elder Scrolls in 2010 a possibility, but won't come to Wii
Nintendo Wii/Gamecube - Latest News
Thursday, 30 October 2008

News

With Fallout 3 releasing this week, all eyes have been on Bethesda. They commented that a new Elder Scrolls game could be on schedule to release in 2010, for the PS3, Xbox 360 and PC, but not on the Wii. "At the moment we're not that interested in the Wii," said Paul Oughton, publishing executive for Bethesda. Despite Nintendo's huge base, Bethesda doesn't see success much longer for those working with the Wii and DS.

"We've seen games selling in the past 18 months that we never thought we'd see," Oughton said, further adding that he "wouldn't have thought that pet games and cooking games would have a viable market five years ago." But, we're getting to a breaking point, he claims. "Nintendo bought new products in with vast amounts of marketing money to launch these into the minds of the consumer and made a market for them. Every other publisher then very quickly developed DS and Wii products and we're getting to saturation now."

Sure, that's all well and good, and we appreciate you offering your opinions, but this doesn't do anything to explain why a new Elder Scrolls game isn't headed to Wii. If Bethesda could make the game for PSP (they never finished, but they had to think the tech was up to spec to even begin undertaking such a project), why not for Wii? Do you not think there's a market for your games on the console, Bethesda?

Nintendo Wii FanboyNew Elder Scrolls in 2010 a possibility, but won't come to Wii originally appeared on Nintendo Wii Fanboy on Wed, 29 Oct 2008 14:30:00 EST. Please see our terms for use of feeds.

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The terrifying mystery of Cursed Mountain screens
Nintendo Wii/Gamecube - Latest News
Thursday, 30 October 2008

Screens


We hope it doesn't seem to cynical of us if we say we aren't quite certain these Cursed Mountain screenshots are genuinely captured from the game. For one thing, they are offered on the Cursed Mountain website in a 1280x750 resolution. They also feature graphical effects, like the glow around this ghost, that appear to have been added later. Plus we can tell from some of the pixels.

We don't want to disparage Deep Silver for (potential) doctoring of early screenshots, because we'd have to take the same position against every developer, ever. At least what they intend to do with Cursed Mountain -- a survival horror game set in a haunted Tibetan monastery -- is cool and original!

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Miyamoto (slightly) critical of Twilight Princess, Super Mario Galaxy
Nintendo Wii/Gamecube - Latest News
Thursday, 30 October 2008

Interviews


MTV's Stephen Totilo has posted the third and final part of a lengthy interview with Shigeru Miyamoto. Though the bulk of the article was lent to discussion of Wii Music, the pair broached other subjects, including what Miyamoto perceives as a lack of innovation in titles such as The Legend of Zelda: Twilight Princess and Super Mario Galaxy.

Though Twilight Princess was "not a bad game," Shiggy felt there was "something missing," and was also semi-criticial of the previously untouchable Galaxy, which he thought was "very new and [...] very unique," but "somewhat conservative in terms of how far we branched out with design." If we may mount the Wii Fanboy soapbox for a moment, we'd concur that Twilight Princess was far from being the best Zelda, but found Galaxy to be consistently creative and entertaining.

Elsewhere, Miyamoto referred to the "next Galaxy," which may or may not mean we'll be getting another Mario-in-space game (we wouldn't read too much into it), and that he loves Portal. Nintendo fanboys we might be, but we can probably all appreciate that last statement.

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Activision gives sensitivity training to Guitar Hero: World Tour drums
Nintendo Wii/Gamecube - Latest News
Thursday, 30 October 2008

News, Peripherals


Some Guitar Hero: World Tour players are reporting sensitivity issues with the drums -- basically, that they have to pound the hell out of them to register a hit. If you're tired of having to go all Keith Moon all the time, Activision and Neversoft have a solution for you, and it's kind of an unexpected one: drum sensitivity tuning software.

Activision has released Windows-based tuning software which will allow players to connect their drum kits to their PCs and manually alter the sensitivity of each input. If that doesn't help, provided your overworked (but totally buff) arms can deal with the searing pain of motion long enough to lift the phone, you can report your sensitivity issues to Activision online or by phone at (310)255-2050.

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Watch a lightsaber duel go down in Star Wars: The Clone Wars
Nintendo Wii/Gamecube - Latest News
Wednesday, 29 October 2008

Video


Okay, we must admit that we're kind of surprised at the clip Entertainment Weekly has for the upcoming The Clone Wars: Lightsaber Duels game. It looks kind of decent, actually, with all of the stuff going on in the background and the lightsaber battle shown being kind of action-packed. Our first glimpse of the game looked nothing like this. There's some polish now, it would seem. Of course, it is based on that movie that supposedly wasn't very good, but if the gameplay is as fun as this clip would make it seem, we can overlook that. Maybe it doesn't need MotionPlus after all?

We'd like to embed the video for you, but EW won't allow it. To see the clip, click here.

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It's official: Sega to publish The Conduit [update]
Nintendo Wii/Gamecube - Latest News
Wednesday, 29 October 2008

News


Update: Oh, and look, the announcement comes with new screens! Check them out in the gallery below.

Turns out the rumor was true! Sega will in fact be publishing The Conduit, due to release on the Wii during spring of 2009. As one of the most highly-anticipated titles for the Wii, this is obviously a smart move for Sega. That is, if the game turns out to be good and, uh, sells a lot.

So ... should we expect a Hogan's Alley-like minigame where we're tasked with shooting Big the Cat?

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